Hachigoku はちごく 八国: A reworking of the Legend of the Five Rings RPG from both a setting and system viewpoint. I do not claim any ownership of L5R; this is purely a not-for-profit exercise in fun. And you're invited.

Friday, August 24, 2012

Draft: All the Teishin Path Disciplines

Now, it's time to take a look at all the Path Disciplines for the Teishin Gakuen. Should be interesting.


Asako Teishin Gakuen












Path Discipline: Ikoma Hatamoto

Uji/Discipline: Ikoma Teishin
Discipline Requirement: Asako Teishin 4

Okuden
Judgment of Heaven: Your learning culminates in one fundamental truth: War is politics by other means. When making rolls involving the Battle or Politics Skills, you can use your highest Lore Skill instead and keep Awareness. If in a force where your superior is the commander (including a Vendetta), your superior gains a bonus to all Battle and Politics roll totals equal to your highest Lore Skill.


Path Discipline: Imperial Historian

Uji/Discipline: Teishin
Discipline Requirement: Asako Teishin 2

Okuden
Memory of the Ages: Those who write history can shape it their will. You gain Bonus Effects (as if they were Raises) equal to your Intelligence on any successful Intelligence rolls. When making contested Social rolls involving Etiquette or Lore, you can spend an Honor Point to automatically succeed, unless the opponent spends Glory Points equal to your Etiquette or Lore Skill Rank. If they do so, they have contradict your facts or argument and win the roll automatically, and you lose Glory Points equal to their Glory. In either case, neither gains any Raises except Free Raises.


Path Discipline: Yoritomo Philosopher

Uji/Discipline: Yoritomo Teishin
Discipline Requirement: Asako Teishin 1

Okuden
Rangaku: Your exposure to gaijin knowledge leads you to insights often contrary to most accepted knowledge in Hachigoku. When making any Lore roll or contested Social Skill roll, you may spend a Void Point to keep your Intelligence instead of whatever Trait or Ring is normally called for.



Bayushi Teishin Gakuen

Path Discipline: Otomo Shinobi

Uji/Profession: Otomo Teishin
Discipline Requirement: Bayushi Teishin 1

Okuden
Eyes of the Emperor: You are trained to identify and catalogue threats to the Empire from within. After one minute of studying an individual, you can automatically tell whether the individual is a Yowamushi or Namae character. Furthermore, you can make a raw Perception roll (TN 5 x individual's Threat Rank or Insight Rank). If successful, you learn one of the individual's following (if there is a tie, you learn all the relevant facts): highest Trait, highest Skill Rank, highest Discipline Rank, his Honor, his Glory, or his status and position (if any). You can learn an additional fact per Raise.


Path Discipline: Rokugo Oyaban

Uji/Profession: Rokugo Teishin
Discipline Requirement: Bayushi Teishin 3

Okuden
Way of the Black Lotus: Dealing in the underground markets of Hachigoku requires cunning and a flexible respect for Bushido. You gain a bonus to all Low Skill roll totals equal to your Intelligence. If making contested Low Skill rolls against those with Infamy, double this bonus. If making a roll which would cause you to lose Honor Points, you gain a bonus to the roll's total equal to the amount lost.


Path Discipline: Tokagure Gardener

Uji/Profession: Bayushi Teishin
Discipline Requirement: Bayushi Teishin 3

Okuden
Veil of Fragrant Sleep: You find serenity as a tender of the most deadly gardens in Hachigoku. You gain a bonus to all Artisan and Poison Skill roll totals equal to your Intelligence, and may choose a number of poisons equal to your Stamina that you have gained immunity to after years of exposure.


Doji Teishin Gakuen
Path Discipline: Bayushi Junshin

Uji/Profession: Bayushi Teishin
Discipline Requirement: Doji Teishin 1

Okuden
Power of Innocence: Your faith in Bushido saps the strength out of your opponents in court. As long as you maintain at least 3 Honor, those making contested Social rolls against you have a -Xk0 penalty, where X is your Honor. However, you lose this bonus for the rest of the Scene if you use the Sincerity Skill at all.


Path Discipline: Hiramichi Teishin

Uji/Profession: Hiramichi Teishin
Discipline Requirement: Doji Teishin 2

Okuden
Daikoku's Favor: Your knowledge of how to fulfill the desires of others is used to benefit your uji. At the start of each Season, you gain additional Season Actions equal to the number of Allies you have, as per the Ally Quality. These can only be used to either leverage Holdings or be exchanged for koku equal to your Awareness.


Path Discipline: Tonbo Poet

Uji/Profession: Tonbo Teishin
Discipline Requirement: Doji Teishin 3

Okuden
Superior Form: All of existence can be summed up in a few lines of poetry, and your life is endless quest for just the right words. When making any Oratory roll involving poetry, you gain a +Xk0 bonus, where X equals your Void. This can include any Duel involving writing. Even Romance.


Ikoma Teishin Gakuen

Path Discipline: Hogosha Teishin

Uji/Profession: Hogosha Teishin
Discipline Requirement: Ikoma Teishin 1

Okuden
Intrepid Negotiator: Your overbearing personality has its uses, forcing others into undefensible positions in negotiations. You add your Willpower to all contested Social Skill rolls, and you gain the Intimidation Emphasis for all your Discipline Skills.


Path Discipline: Ikoma Omoidasu

Uji/Profession: Ikoma Teishin
Discipline Requirement: Ikoma Teishin 2

Okuden
Tell the Tale: You are the living repository of Ikoma history and lore, with a freedom of heart afforded to few samurai. You lose no Honor for emotional outbursts or for any words you say, and add your Intelligence to all Law, Lore, Oratory, and Performance roll totals.


Path Discipline: Matsu Teishin

Uji/Profession: Matsu Teishin
Discipline Requirement: Ikoma Teishin 3

Okuden
Hand of Our Ancestors: Actions speak louder than words. You add your Glory to all Bugei Skill roll totals, and can Focus in any Duel a number of additional times equal to your Glory.


Kakita Artisan Gakuen

Path Discipline: Shiba Artisan

Uji/Profession: Shiba Teishin
Discipline Requirement: Kakita Artisan 3

Okuden
The Spirit of Beauty: Art is an ephemeral experience that cannot be captured; it can only be embraced and released. You create artworks that last no longer than a Scene. Ikebana, origami, and sand mandalas are the most common, but performances using the Performance Skill or even highly intricate competitions using the Games Skill are possible. In addition, you add your Void to all Artisan roll totals and all roll totals involved in creating inspiring artwork.


Path Discipline: Yasuki Playwright

Uji/Profession: Yasuki Teishin
Discipline Requirement: Kakita Artisan 3

Okuden
The Play's the Thing: The garish kabuki performances of the Hida cities are your playground and inspiration. You can use Oratory/Awareness to create artworks in the vein of kabuki plays, and add your Fire to all Artisan, Athletics, Oratory, and Performance Skill roll totals.


Kitsuki Teishin Gakuen
 
 
Path Discipline: Kitsuki Metsuke

Uji/Profession: Kitsuki Teishin
Discipline Requirement: Kitsuki Teishin 2

Okuden
Strength of Evidence: You believe in the righteousness of your duty, and your desire to bring criminals to justice overcomes all obstacles. When making any Skill roll against a criminal for whom you have physical proof of guilt, your Traits are considered to be 1 higher than normal.


Path Discipline: Shinjo Metsuke

Uji/Profession: Shinjo Teishin
Discipline Requirement: Kitsuki Teishin 3

Okuden
Justice Amends: You understand that sacrifices must be made for justice. You lose no Honor if an action is directly related to apprehending a criminal, or taken against those with Infamy. You add your Honor to your TN to be Hit at all times.


Path Discipline: Tsuruchi Oniwaban

Uji/Profession: Tsuruchi Teishin
Discipline Requirement: Kitsuki Teishin 2

Okuden
The Hidden Sword: Your reputation amongst the lower castes grants you access to a world normally unknown to samurai. You gain Free Raises on all Skill rolls against non-samurai within the Celestial Order equal to your Perception. When dealing with the lower caste servants of other samurai, you may spend a Void Point to command them to perform a single task, as long as it does not immediately risk their own life.


Miya Teishin Gakuen

Path Discipline: Asahina Teishin

Uji/Profession: Asahina Teishin
Discipline Requirement: Miya Teishin 4

Okuden
True Discernment: Your impartiality and insurmountable scruples brings you allies and honor. Whenever you are the judge of a Duel or other contest, or oversee a negotiation for which you are a disinterested third party, you gain Honor and Glory Points equal to the highest Insight Rank of the contestants or negotiators, and all Awareness rolls you make regarding the matter have a +1k0 bonus. After such a situation is concluded, you may spend a Void Point to make an Ally (as per the Quality) of an individual involved, no matter the outcome.


Path Discipline: Ide Teishin

Uji/Profession: Ide Teishin
Discipline Requirement: Miya Teishin 2

Okuden
The Winds of Rhetoric: The Ide have brought back from gaijin lands various rhetorical techniques and dare to argue other samurai into logical solutions. When making Social Skill rolls, you can keep your Intelligence instead of your Awareness. In either case, you add your Intelligence to all Discipline Skill roll totals.


Path Discipline: Miya Shisha

Uji/Profession: Miya Teishin
Discipline Requirement: Miya Teishin 2

Okuden
Emperor's Blessing: those who ride with the Blessing are beloved by the people. Whenever you use the Craft Skill to repair an object or building belonging to another, you gain a +Xk0 bonus, where X equals your Honor. In addition, you gain Free Raises equal to your Honor on any Social rolls with the owners of that which you repair. If a building is repaired in this way, these Free Raises can be used with any inhabitant of the village or city. This bonus lasts for the entire Season. Finally, you may spend a Season Action to quell Trouble in any Holding, even it does not belong to you or a member of your Wa.


Otomo Teishin Gakuen

Path Discipline: Nani Teishin

Uji/Profession: Nani Teishin
Discipline Requirement: Otomo Teishin 1

Okuden
Vengeance of the Paper Tiger: Your command of the written word gives you mastery over the bureaucratic maze of Hachigoku's courts. All your Oratory and Etiquette roll totals gain a bonus equal to your Law. When involved in a Duel of Letters, you can Focus additional times equal to your Willpower.


Path Discipline: Otomo Seiyaku

Uji/Profession: Otomo Teishin
Discipline Requirement: Otomo Teishin 4

Okuden
The Will of the Roju: As an agent of the Roju, the authority of the Regent lies in your words. Only the members of the Roju are considered your superiors, and only they may grant permission to do you harm. You can also invoke your authority and command a samurai to do your bidding with an Oratory/Willpower roll, TN 5 x the Glory of the target. If your command is dishonorable or places the samurai at great risk, the TN is 10 x the Glory of the target. They may still refuse if you succeed on your roll, but lose a Rank of both Honor and Glory.


Path Discipline: Seppun Metsuke

Uji/Profession: Seppun Teishin
Discipline Requirement: Otomo Teishin 2

Okuden
Tengoku's Huntsman: The blessings of Heaven aid you in your sacred duty to protect the Emperor's justice; none escape your righteous scrutiny. You gain a +Xk0 bonus to all Hunting and Investigation Skill rolls, where X equals your Honor. Also, you add your Perception to all attack roll totals.


Shosuro Butei Gakuen

Path Discipline: Shosuro Yojimbo

Uji/Profession: Shosuro Teishin
Discipline Requirement: Shosuro Butei 2

Okuden
Protector from the Shadows: You serve your charge secretly, hiding in lain sight as a trusted servant or advisor. You gain Free Raises equal to your Intelligence on Investigation and Battle Skill rolls to notice hidden threats and traps that might threaten your charge. When making attack rolls against those who are unaware of your presence, you gain Free Raises equal to your charge's Glory.


Path Discipline: Usagi Butei

Uji/Profession: Usagi Teishin
Discipline Requirement: Shosuro Butei 1

Okuden
Monkey Steals the Fan: Your on-stage antics require intense athleticism and hand-to-hand training. You add your Performance to all Athletics and hand-to-hand attack roll totals, and to your TN to be Hit.


Yasuki Merchant Gakuen

Path Discipline: Hida Teishin

Uji/Profession: Hida Teishin
Discipline Requirement: Yasuki Merchant 3

Okuden
We Acquire What We Must: You know how to find what your army needs and acquire it quickly, all in the name of necessity. You gain Free Raises on all Commerce, Investigation, and Sincerity rolls equal to your highest Holding Rank. If performing a dishonorable action in the name of your faction's material needs, you lose no Honor.


Path Discipline: Ide Merchant

Uji/Profession: Ide Teishin
Discipline Requirement: Yasuki Merchant 2

Okuden
The Gilded Road: You have traveled exotic roads beyond Hachigoku, and can form lasting bonds with your customers. You can double the overland travel speed of yourself and a number of other individuals equal to your Insight Rank x 5. This only applies in lands outside the boundaries of Hachigoku or the Shadowlands. After you make a successful contested Commerce roll, you may spend a Void Point to gain the other individual as an Ally (per the Quality).

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