Asako Teishin Gakuen
Path Discipline: Ikoma Hatamoto
Uji/Discipline: Ikoma Teishin
Discipline Requirement: Asako
Teishin 4
Okuden
Judgment of
Heaven: Your learning culminates in one fundamental
truth: War is politics by other means. When making rolls involving
the Battle or Politics Skills, you can use your highest Lore Skill
instead and keep Awareness. If in a force where your superior is the
commander (including a Vendetta), your superior gains a bonus to all
Battle and Politics roll totals equal to your highest Lore Skill.
Path Discipline: Imperial
Historian
Uji/Discipline: Teishin
Discipline Requirement: Asako
Teishin 2
Okuden
Memory of the Ages: Those who
write history can shape it their will. You gain Bonus Effects (as if
they were Raises) equal to your Intelligence on any successful
Intelligence rolls. When making contested Social rolls involving
Etiquette or Lore, you can spend an Honor Point to automatically
succeed, unless the opponent spends Glory Points equal to your
Etiquette or Lore Skill Rank. If they do so, they have contradict
your facts or argument and win the roll automatically, and you lose
Glory Points equal to their Glory. In either case, neither gains any
Raises except Free Raises.
Path Discipline: Yoritomo
Philosopher
Uji/Discipline: Yoritomo Teishin
Discipline Requirement: Asako
Teishin 1
Okuden
Rangaku: Your exposure to gaijin
knowledge leads you to insights often contrary to most accepted
knowledge in Hachigoku. When making any Lore roll or contested Social
Skill roll, you may spend a Void Point to keep your Intelligence
instead of whatever Trait or Ring is normally called for.
Bayushi Teishin Gakuen
Path Discipline:
Otomo Shinobi
Uji/Profession: Otomo
Teishin
Discipline Requirement:
Bayushi Teishin 1
Okuden
Eyes of the
Emperor: You are trained to identify and catalogue
threats to the Empire from within. After one minute of studying an
individual, you can automatically tell whether the individual is a
Yowamushi or Namae character. Furthermore, you can make a raw
Perception roll (TN 5 x individual's Threat Rank or Insight Rank). If
successful, you learn one of the individual's following (if there is
a tie, you learn all the relevant facts): highest Trait, highest
Skill Rank, highest Discipline Rank, his Honor, his Glory, or his
status and position (if any). You can learn an additional fact per
Raise.
Path Discipline:
Rokugo Oyaban
Uji/Profession: Rokugo
Teishin
Discipline Requirement:
Bayushi Teishin 3
Okuden
Way of the
Black Lotus: Dealing in the
underground markets of Hachigoku requires cunning and a flexible
respect for Bushido. You gain a bonus to all Low Skill roll totals
equal to your Intelligence. If making contested Low Skill rolls
against those with Infamy, double this bonus. If making a roll which
would cause you to lose Honor Points, you gain a bonus to the roll's
total equal to the amount lost.
Path Discipline:
Tokagure Gardener
Uji/Profession: Bayushi
Teishin
Discipline Requirement:
Bayushi Teishin 3
Okuden
Veil of
Fragrant Sleep: You find serenity as
a tender of the most deadly gardens in Hachigoku. You gain a bonus to
all Artisan and Poison Skill roll totals equal to your Intelligence,
and may choose a number of poisons equal to your Stamina that you
have gained immunity to after years of exposure.
Doji Teishin Gakuen
Path Discipline:
Bayushi Junshin
Uji/Profession: Bayushi Teishin
Discipline Requirement:
Doji Teishin 1
Okuden
Power of
Innocence: Your faith in Bushido saps the strength
out of your opponents in court. As long as you maintain at least 3
Honor, those making contested Social rolls against you have a -Xk0
penalty, where X is your Honor. However, you lose this bonus for the
rest of the Scene if you use the Sincerity Skill at all.
Path Discipline:
Hiramichi Teishin
Uji/Profession: Hiramichi
Teishin
Discipline Requirement:
Doji Teishin 2
Okuden
Daikoku's Favor:
Your knowledge of how to fulfill the desires of others is used to
benefit your uji. At the start of each Season, you gain additional
Season Actions equal to the number of Allies you have, as per the
Ally Quality. These can only be used to either leverage Holdings or
be exchanged for koku equal to your Awareness.
Path Discipline:
Tonbo Poet
Uji/Profession: Tonbo Teishin
Uji/Profession: Tonbo Teishin
Discipline Requirement:
Doji Teishin 3
Okuden
Superior Form:
All of existence can be summed up in a few lines of poetry, and
your life is endless quest for just the right words. When making any
Oratory roll involving poetry, you gain a +Xk0 bonus, where X equals
your Void. This can include any Duel involving writing. Even Romance.
Ikoma Teishin Gakuen
Path Discipline:
Hogosha Teishin
Uji/Profession: Hogosha
Teishin
Discipline Requirement:
Ikoma Teishin 1
Okuden
Intrepid Negotiator:
Your overbearing personality has its uses, forcing others into
undefensible positions in negotiations. You add your Willpower to all
contested Social Skill rolls, and you gain the Intimidation Emphasis
for all your Discipline Skills.
Path Discipline:
Ikoma Omoidasu
Uji/Profession: Ikoma Teishin
Discipline Requirement:
Ikoma Teishin 2
Okuden
Tell the Tale:
You are the living repository of Ikoma history and lore, with a
freedom of heart afforded to few samurai. You lose no Honor for
emotional outbursts or for any words you say, and add your
Intelligence to all Law, Lore, Oratory, and Performance roll totals.
Path Discipline:
Matsu Teishin
Uji/Profession: Matsu
Teishin
Discipline Requirement:
Ikoma Teishin 3
Okuden
Hand of Our
Ancestors: Actions speak louder than words. You add
your Glory to all Bugei Skill roll totals, and can Focus in any Duel
a number of additional times equal to your Glory.
Kakita Artisan Gakuen
Path Discipline:
Shiba Artisan
Uji/Profession: Shiba
Teishin
Discipline Requirement:
Kakita Artisan 3
Okuden
The Spirit of
Beauty: Art is an ephemeral experience that
cannot be captured; it can only be embraced and released. You create
artworks that last no longer than a Scene. Ikebana, origami, and sand
mandalas are the most common, but performances using the Performance
Skill or even highly intricate competitions using the Games Skill are
possible. In addition, you add your Void to all Artisan roll totals
and all roll totals involved in creating inspiring artwork.
Path Discipline:
Yasuki Playwright
Uji/Profession: Yasuki Teishin
Discipline Requirement:
Kakita Artisan 3
Okuden
The Play's the
Thing: The garish kabuki performances of the Hida cities
are your playground and inspiration. You can use Oratory/Awareness to
create artworks in the vein of kabuki plays, and add your Fire to all
Artisan, Athletics, Oratory, and Performance Skill roll totals.
Kitsuki Teishin Gakuen
Path Discipline:
Kitsuki Metsuke
Uji/Profession: Kitsuki
Teishin
Discipline Requirement:
Kitsuki Teishin 2
Okuden
Strength of
Evidence: You believe in the righteousness of your duty,
and your desire to bring criminals to justice overcomes all
obstacles. When making any Skill roll against a criminal for whom you
have physical proof of guilt, your Traits are considered to be 1
higher than normal.
Path Discipline:
Shinjo Metsuke
Uji/Profession: Shinjo
Teishin
Discipline Requirement:
Kitsuki Teishin 3
Okuden
Justice Amends:
You understand that sacrifices must be made for justice. You lose no
Honor if an action is directly related to apprehending a criminal, or
taken against those with Infamy. You add your Honor to your TN to be
Hit at all times.
Path Discipline:
Tsuruchi Oniwaban
Uji/Profession: Tsuruchi Teishin
Discipline Requirement:
Kitsuki Teishin 2
Okuden
The Hidden
Sword: Your reputation amongst the lower castes
grants you access to a world normally unknown to samurai. You gain
Free Raises on all Skill rolls against non-samurai within the
Celestial Order equal to your Perception. When dealing with the lower
caste servants of other samurai, you may spend a Void Point to
command them to perform a single task, as long as it does not
immediately risk their own life.
Miya Teishin Gakuen
Path Discipline: Asahina Teishin
Uji/Profession: Asahina Teishin
Discipline Requirement: Miya
Teishin 4
Okuden
True Discernment: Your
impartiality and insurmountable scruples brings you allies and honor.
Whenever you are the judge of a Duel or other contest, or oversee a
negotiation for which you are a disinterested third party, you gain
Honor and Glory Points equal to the highest Insight Rank of the
contestants or negotiators, and all Awareness rolls you make
regarding the matter have a +1k0 bonus. After such a situation is
concluded, you may spend a Void Point to make an Ally (as per the
Quality) of an individual involved, no matter the outcome.
Path Discipline: Ide Teishin
Uji/Profession: Ide Teishin
Discipline Requirement: Miya
Teishin 2
Okuden
The Winds of Rhetoric: The Ide
have brought back from gaijin lands various rhetorical techniques and
dare to argue other samurai into logical solutions. When making
Social Skill rolls, you can keep your Intelligence instead of your
Awareness. In either case, you add your Intelligence to all
Discipline Skill roll totals.
Path Discipline: Miya Shisha
Uji/Profession: Miya Teishin
Discipline Requirement: Miya
Teishin 2
Okuden
Emperor's Blessing: those who
ride with the Blessing are beloved by the people. Whenever you use
the Craft Skill to repair an object or building belonging to another,
you gain a +Xk0 bonus, where X equals your Honor. In addition, you
gain Free Raises equal to your Honor on any Social rolls with the
owners of that which you repair. If a building is repaired in this
way, these Free Raises can be used with any inhabitant of the village
or city. This bonus lasts for the entire Season. Finally, you may
spend a Season Action to quell Trouble in any Holding, even it does
not belong to you or a member of your Wa.
Otomo Teishin Gakuen
Path Discipline:
Nani Teishin
Uji/Profession: Nani
Teishin
Discipline Requirement:
Otomo Teishin 1
Okuden
Vengeance of
the Paper Tiger: Your
command of the written word gives you mastery over the bureaucratic
maze of Hachigoku's courts. All your Oratory and Etiquette roll
totals gain a bonus equal to your Law. When involved in a Duel of
Letters, you can Focus additional times equal to your Willpower.
Path Discipline:
Otomo Seiyaku
Uji/Profession: Otomo Teishin
Discipline Requirement:
Otomo Teishin 4
Okuden
The Will of
the Roju: As an agent of the Roju,
the authority of the Regent lies in your words. Only the members of
the Roju are considered your superiors, and only they may grant
permission to do you harm. You can also invoke your authority and
command a samurai to do your bidding with an Oratory/Willpower roll,
TN 5 x the Glory of the target. If your command is dishonorable or
places the samurai at great risk, the TN is 10 x the Glory of the
target. They may still refuse if you succeed on your roll, but lose a
Rank of both Honor and Glory.
Path Discipline:
Seppun Metsuke
Uji/Profession: Seppun
Teishin
Discipline Requirement:
Otomo Teishin 2
Okuden
Tengoku's Huntsman:
The blessings of Heaven aid you in your sacred duty to protect
the Emperor's justice; none escape your righteous scrutiny. You gain
a +Xk0 bonus to all Hunting and Investigation Skill rolls, where X
equals your Honor. Also, you add your Perception to all attack roll
totals.
Shosuro Butei Gakuen
Path Discipline: Shosuro Yojimbo
Uji/Profession: Shosuro Teishin
Discipline Requirement: Shosuro
Butei 2
Okuden
Protector from the Shadows: You
serve your charge secretly, hiding in lain sight as a trusted servant
or advisor. You gain Free Raises equal to your Intelligence on
Investigation and Battle Skill rolls to notice hidden threats and
traps that might threaten your charge. When making attack rolls
against those who are unaware of your presence, you gain Free Raises
equal to your charge's Glory.
Path Discipline: Usagi Butei
Uji/Profession: Usagi Teishin
Discipline Requirement: Shosuro
Butei 1
Okuden
Monkey Steals the Fan: Your
on-stage antics require intense athleticism and hand-to-hand
training. You add your Performance to all Athletics and hand-to-hand
attack roll totals, and to your TN to be Hit.
Yasuki Merchant Gakuen
Path Discipline:
Hida Teishin
Uji/Profession: Hida
Teishin
Discipline Requirement:
Yasuki Merchant 3
Okuden
We Acquire What
We Must: You know how to find what
your army needs and acquire it quickly, all in the name of necessity.
You gain Free Raises on all Commerce, Investigation, and Sincerity
rolls equal to your highest Holding Rank. If performing a
dishonorable action in the name of your faction's material needs, you
lose no Honor.
Path Discipline:
Ide Merchant
Uji/Profession: Ide
Teishin
Discipline Requirement:
Yasuki Merchant 2
Okuden
The Gilded
Road: You have traveled exotic roads beyond
Hachigoku, and can form lasting bonds with your customers. You
can double
the overland
travel speed
of yourself
and a
number of
other individuals
equal to
your Insight
Rank x
5. This
only applies
in lands
outside the
boundaries of
Hachigoku or
the Shadowlands.
After you
make a
successful contested
Commerce roll,
you may
spend a
Void Point
to gain
the other
individual as
an Ally
(per the
Quality).
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